Update 18 - Done


Rin's and Noel's routes are now done. I'll be honest I was planning a more elaborate plot going on but I no longer have it in me to do so. Elis' route now has a more conclusive ending. Added more save slots, a good chunk of bugs fixed, some random events. Also added a bigger bulge to the cover for that one person particularly upset about it lol
This and if bugs arise will be the last updates to the game.
With this being a full release now I'll be charging 20 USD for it. Though for the first 2 weeks it's 50% off for those that stuck through! ^^
I appreciate all those that supported this game, all the feedback and those that stuck with development. 

(If you've downloaded in the first 20 mins of release you may need to redownload. I've left a few bugs in there  XP)

Thanks for everything! ^^

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Comments

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(+1)

Congrats on the release, Asephy! I'll be sure to play it and give you any bug reports I find.

(+1)

Thank you, I appreciate it!~ ^^

(1 edit)

Also I'd like to mention that there were some bugs that you had reported that I assumed I had fixed. Only just now found out that the map wasn't updating ^^'

It's in the latest build

Bug appeared, at the very end of Elis' run, the game gets softlocked in an autosave looping the cutscene over and over.

Thank you for the bug report, do you mean that the cutscene is looping? Or that the most recent autosave will play the cutscene straight away?

The most recent autosave and manual save file bring me to the start of the same day Elis asks for a date, and it's unavoidable so the end credits play out every time and continue the loop. 

Ah, not really a bug per say, more so I planned no end game after the completion of route. Replays or separate saves were meant to account for that. Sorry hehe ^^